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Microsoft plans to streamline game upscaling across different graphics cards
Microsoft has developed a new API to simplify super-resolution coding in PC gaming. The company’s DirectSR will provide unified entry and exit points for developers to tap into Nvidia, AMD and Intel’s three distinct approaches to graphical upscaling in Windows games.
“DirectSR is the missing link developers have been waiting for when approaching SR integration, providing a smoother, more efficient experience that scales across hardware,” Microsoft program manager Joshua Tucker wrote in a company blog post. The setting would allow you to “Use Al to make supported games play more smoothly with enhanced details.” The preview version offers the choice of using a universal / automatic upscaling approach or a per-game one. Initially speculated to be a rival super-resolution feature from Microsoft, it now appears “Automatic super resolution” may end up as the consumer-facing version of the DirectSR API.
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