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MindsEye crashes caused by a memory leak, developer says, as it remains committed to ensuring all players have a great experience


The team at MindsEye studio Build A Rocket Boy is "heartbroken that not every player was able to experience the game as we intended".

The team at MindsEye studio Build A Rocket Boy is "heartbroken that not every player was able to experience the game as we intended," it has said, promising more fixes throughout June. "Our teams have worked tirelessly throughout the night to solve many of these issues, and we have now identified that the vast majority of crashes were caused by a memory leak," the developer has since shared on the MindsEye Discord, adding roughly one in 10 players were impacted. Initial CPU and GPU performance improvements, along with memory optimisations Reduced difficulty for the CPR mini-game A new setting to disable or adjust Depth of Field Fix for missing controls in the MineHunter and Run Dungeon mini-games Pop-up warnings for PCs with Hardware Accelerated GPU Scheduling disabled and for PCs with CPUs prone to crashes

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