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MindsEye review
Despite some early promise, MindsEye is sunk by a ridiculous story, inconsistent writing, poorly designed mission scenarios, and utterly atrocious combat.
MindsEye's story revolves around Jacob Diaz, a military drone pilot who we meet in the desert on a mission to explore an ancient underground structure (the game has a running joke over whether this is a pyramid or a ziggurat, which isn't remotely funny and a detail most of its characters would not believably care about in the slightest, but I'm supposed to be being nice right now, so let's leave that be). Discharged from the military and disconnected from his MindsEye drone, Diaz arrives in futuristic Las Vegas analogue Redrock city, moving in with a friend who has nabbed him a job as a security guard at Silva Industries. For a moment - and this may have been another bout of culturally-starved mania - I wondered if it might go the way of The Night Manager, replacing Hugh Laurie's arms dealer with an Elon Musk archetype to explore the unchecked influence tech billionaires have over social and government policy.
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