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MoltenVK 1.4 Released For Bringing Vulkan 1.4 To macOS Atop Metal


MoltenVK 1.4 is available today for this Vulkan portability implementation that layers the Vulkan API atop Apple's Metal graphics drivers for allowing Vulkan games/apps to run across macOS, iOS, and tvOS devices.

MoltenVK 1.4 is available today for this Vulkan portability implementation that layers the Vulkan API atop Apple's Metal graphics drivers for allowing Vulkan games/apps to run across macOS, iOS, and tvOS devices. Newly supported extensions by MoltenVK include VK_KHR_dynamic_rendering_local_read, VK_KHR_global_priority, VK_KHR_line_rasterization, VK_KHR_maintenance5, VK_KHR_maintenance8, VK_KHR_present_id, VK_KHR_present_id2, VK_KHR_present_wait, VK_KHR_present_wait2, VK_KHR_shader_float_controls2, VK_KHR_shader_maximal_reconvergence, VK_KHR_shader_quad_control, VK_KHR_shader_relaxed_extended_instruction, VK_KHR_shader_subgroup_uniform_control_flow, VK_KHR_surface_protected_capabilities and VK_EXT_line_rasterization. MoltenVK 1.4 also ships with a large number of bug fixes compared to prior releases.

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