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Monster Hunter Wilds cuts out the clunk - and plays like the most streamlined, beginner-friendly entry yet
Hands on with Monster Hunter Wilds, which trims a load of awkward menu-wrangling, broadens the appeal, and still feels as deep as ever.
Then, with a quick tap on the d-pad, my Seikrat sweeps me up and automatically sniffs out our target as we seamlessly exit the sizeable camp area (complete with cooking cats, but sadly no dango song) and emerge out in the desert. It was a visually impressive sequence but ultimately a shallow, flashy slice of action - it's clear Capcom is looking to entice a broader audience, but Monster Hunter remains at its best with agency in the hands of players. It offers a familiar thrill of the hunt, of player customisation (the new armours look awesome), and of extravagant combat, but with a fresh world ripe for a bit of co-op action - even with NPCs.
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