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Monster Hunter Wilds review


A quietly radical evolution of the Monster Hunter formula, Monster Hunter Wilds is the most exhilarating and refined Monster Hunter yet,

More than ever, Wilds’ map isn't just a reference tool; it's the heart of the experience, with Capcom taking significant steps toward jettisoning the series' traditional focus on formal quests in favour of a more ad hoc, player-driven approach - one that encourages hunters, whether playing solo or online, to grapple with the ebb and flow of its ever-changing ecosystem on their own terms. Image credit: Eurogamer/Capcom There's the Quematrice, a wonderfully silly reptilian rooster that merrily peck-peck-pecks its way across the arid Windward Plains; there's the gloriously named Lala Barina, a spindle-like spider whose skittering, swirling dance intermittently involves shooting paralysing pappi from the rose on its butt. Buff-giving food can now be cooked on the go, for instance (in addition to the series' familiar meat steaks), and it's possible to retrieve mid-mission supplies, or switch between a choice of two weapons while riding on your multi-purpose bird-like Seikret (it's an ongoing travesty Rise's Palamutes didn't return, but we can save that conversation for later).

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