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Moon Bugs (2018)


This rare game uses very specific resolution, i.e. a special tweak of the 80 x 25 text mode.

35 years later after Moon Bugs was programmed, I decided to create this simple web page describing few of its facets. Now, you can open your hex editor and change some values: 0x130h = set starting level for real play (16 bits) 0x136h = set starting lives for real play (16 bits) (use only a value between 1-7) (and during the game play make sure you don't get the 8th life -- there is a bug and the game will enter an endless loop -- which, I assume, could hardly occur in a game without cheats) 0x787h .. 0x78Ah = set these 4 bytes to 0x90h (meaning 4x no-operation instruction) (this way your lives will not be decreasing). Maybe the most beautiful thing about this game is, that it is as simple as it could be, there are 50 KBs of code + data together, and that's it... there are no frameworks, no DLLs, no dependencies, no packages, no compatibility issues, no drivers, no ads, no accounts, no registrations and tons of other extrinsic factors that are ubiquitous nowadays...

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Moon Bugs