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My first attempt at iOS app development


A week ago, I knew absolutely nothing about Swift. Today, I have a working iOS app sitting on my Mac and my test device

The solution required building a fallback system: catching the specific error code and then switching to another reverse geocoding service for international locations. There's a whole ecosystem of companies (many of them China-based, from what I could tell based on my experience working with Chinese teams) that seem to follow the same playbook: develop a bunch of new utility apps each year, create flashy ads with foreign actors, spend heavily on Meta advertising, and charge subscription fees that seem designed more for recurring revenue than fair pricing. A few years ago, building an iOS app as a non-iOS developer would have meant weeks of setup, configuration, and concept learning.

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