Get the latest tech news
My first game with Carimbo, my homemade engine
https://youtu.be/nVRzCstyspQ
The engine exposes some primitives to the Lua VM, which in turn coordinates the entire game. Then we point to some resources for asset prefetching; they are loaded lazily to avoid impacting the game loop. On the octopus’s side, when it receives a “hit” message, the entity triggers an explosion animation, switches to attack mode, and decreases its health by 1.
Or read this on Hacker News