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My First Production Bug


The year was 2013 and I was smack in the middle of my master’s degree. Coding-wise, we were taught Fortran95 and not much else. To get some hands-on experience, I decided to take up a summer internshi

It consisted of some 1:43 toy cars called Kyosho dNaNo racing around a track filmed by a camera. There was a real-time vision system that translated the position of the real cars on the track to some 2D coordinates. Debugging numerical algorithms is always a pain, but in such a legacy codebase where all the variables have names like a_gen and k_j1, it was hell.

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Production Bug