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My other email client is a daemon
I have a slight problem wherein every time I start up a game of NetHack, I completely loose touch with my surroundings for hours on end. Thankfully The DevTeam Thinks Of Everything and there’s a solution that allows communication with the outside world without breaking immersion: the mail daemon! If compiled with -DMAIL and OPTIONS=mail is set in your runtime configuration (the default on Linux), NetHack will periodically check a user specified mbox file (MAIL) for new mail, and upon receiving an email a mail daemon will spawn in and deliver a scroll of mail to the player.
I have a slight problem wherein every time I start up a game of NetHack, I completely loose touch with my surroundings for hours on end. Thankfully The DevTeam Thinks Of Everything and there’s a solution that allows communication with the outside world without breaking immersion: the mail daemon! I use the Lisp window port to play NetHack (the way God intended), and I really don’t like leaving Emacs, so let’s figure out how to integrate this feature with mu4e.
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