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My own personal Avengers picks are sort of ruining a couple of Marvel tactics games


Vivek Gohil examines the way his own Marvel fandom influences the way he plays Marvel's Midnight Suns and Marvel Snap.

Watch on YouTube I was discussing this with a friend this week after Eurogamer's Katharine Castle published a great interview with Jake Solomon, formerly of Firaxis, and the man who lead the team behind Marvel's Midnight Suns. Both games would be less colourful and potentially less creative without heroes who most players are aware of, but who still have quirks that make a designer stretch themselves a little to create tactical interpretations of them. In Marvel Snap I can look back on a long line of - admittedly slightly odd - Uatu victories, which are all the sweeter because they would not have unfolded like that if I was building a deck based on the head rather than the heart.

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