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My special power in Arco is running away
A look at Arco, a simultaneous turn-based tactics game in which running away is OP.
But what gives me an almost-edge in Arco is that running away and getting a bit of distance is a legit useful tactic, because it allows mana to recharge while putting you outside of the radius of enemy attacks. Running away is something I have a natural talent for, and so the first few levels of the game passed in a kind of familiar bliss: I would rush in, try to attack, fumble it, and then leg it again. There's a tutorial, a good stretch of campaign, including a dungeon and a wonderfully familiar boss, and then there's an arena area which I have been too cowardly to check out yet.
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