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NTSYNC Linux Driver Updated With API Design Improvements
After some six months of silence, this past week the NTSYNC LInux kernel driver patches were revived for completing this open-source driver to better match the Windows NT synchronization primitives to help with Wine / Proton (Steam Play) Windows gaming performance on Linux
After some six months of silence, this past week the NTSYNC LInux kernel driver patches were revived for completing this open-source driver to better match the Windows NT synchronization primitives to help with Wine / Proton (Steam Play) Windows gaming performance on Linux. Now that the NTSYNC driver patches are back to being revived and discussed on the Linux kernel mailing list, hopefully within the next kernel cycle or two we'll see the rest of these patches merged after the initial bits landed back in Linux 6.10 albeit incomplete in that early form. Hopefully now everything is all squared away for this NTSYNC driver so that it can be upstreamed and the likes of Wine and Proton (Steam Play) beginning to make use of it since the performance gains can be quite compelling:
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