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Nvidia CEO: "We can't do computer graphics anymore without artificial intelligence" | Jensen Huang champions AI upscaling in gaming, but players fear a hardware divide
AI, in its current primitive form, is already benefiting a wide array of industries, from healthcare to energy to climate prediction, to name just a few. But...
Jensen is doubling down on observations that Nvidia and other tech executives have made about AI-based upscaling in PC gaming, arguing that it is a natural evolution in graphics technology, similar to past innovations like anti-aliasing or tessellation. Graphics technology has the potential to become even more resource-intensive, and hardware-based AI upscaling techniques can help achieve playable frame rates on a wider variety of systems, from handheld and gaming consoles to high-end desktop machines. However, Jack Huynh, Senior Vice President of AMD's Computing and Graphics division, recently announced that the upcoming FSR 4.0 will incorporate AI – potentially the same implementation expected to debut on the PlayStation 5 Pro.
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