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NVIDIA Publishes RTX Neural Texture Compression "RTXNTC" Beta


NVIDIA on Thursday published their first public beta of their RTX Neural Texture Compression 'RTX NTC' software development kit.

The NVIDIA RTXNTC v0.5 beta was published on Thursday as an early preview of this new compression scheme for Windows and Linux systems and working both with Vulkan and Direct3D 12. Typical PBR materials have 9-10 channels: 3x albedo, 3x normal, metalness, roughness, ambient occlusion, opacity. Those wanting to learn more about this initial public beta of the NVIDIA RTX Neural Texture Compression software can find it on GitHub.About The AuthorMichael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience.

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