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Oh no, Zenless Zone Zero is good now


A few well-targeted tweaks is all it took to turn Zenless Zone Zero from a slog into a thrill. Hey presto! It seems miHoYo might be on to another winner.

It felt like I was back in some bizarre, anime version of Returnal, sussing out how to dodge and weave in my offence, only this time the arena was coated in comic-book style dressings, reminiscent of the urban surroundings in games like Persona 5, Jet Set Radio, and Hi-Fi Rush. There wasn't much room for these Twin Marionette-type joys because the majority of your time was taken up by the Hollow Deep Dive (HDD) mode, a television-styled mini-game that had you slowly moving up, down, left and right on a repeating top-down board view to progress the story. General gacha issues aside, I ended my last preview of Zenless Zone Zero with the suggestion it needed to make big changes before it fully released - particularly when the game's greatest strengths, like it's combat, were buried beneath the HDD TV mode, its biggest weakness and the thing that also took up most of your time.

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Zenless Zone Zero

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