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Open Roads preview: Bring me to life in 2003
Open Roads feels like a mix of Gone Home, Life is Strange and What Remains of Edith Finch, in the best possible way.
After clearing out the house and finding a mysterious diary in the attic, Tess and her mom, Opal, print out directions from RoadBuddy (not MapQuest) and set off on a long drive. Developers at the Open Roads Team uploaded real-life handwriting samples to create yearbook pages, postcards and letters, which removes the threat of pixelated text ruining the immersion. The writing, voice acting and animation style harmonize in the first few minutes of the game to create a realistic and nostalgic world populated with vivid characters.
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