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Out of Words is an emotional co-op adventure illustrated with beautiful stop-motion animation
The two characters of Out of Words are young teens who are falling in love. But then disaster strikes as they lose their mouths.
But while It Takes Two was a split-screen game, Out of Words has a single screen for both players because, Oettenger said, the aim is to make people feel the same experience together. They carefully designed and crafted each stop-motion character, environment and co-op mechanic to tell a story with a distinctly human touch. It’s a journey built for two where you have to solve physics-defying puzzles in ancient catacombs and perform daring stunts among the clay skyscrapers of Nounberg.
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