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Over three quarters of Cyberpunk 2077's Nintendo Switch 2 sales were physical


Of Cyberpunk 2077's Switch 2 sales in June, over 75 percent were physical.

This decision put CD Projekt in the relative minority, as many other third party studios were instead favouring 'key cards' for their own Switch 2 releases. These key cards don't actually contain game data, and instead trigger a download from the Nintendo eShop when they are popped into the device. At this time, the studio exec noted that physical games remain vital to Nintendo's player base, and developers should not "underestimate" this.

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