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Paper Mario: The Thousand Year Door - Is the drop to 30fps justified by the visual upgrades?
Tom Morgan investigates the Switch remake of Paper Mario: The Thousand Year Door. How does this remake of the GameCube original hold up on Nintendo's handheld?
It's a fittingly lavish upgrade for a game that still holds up today, with its charming paper and card aesthetic, interesting combat system, and captivating level design. SSR is applied extensively across the world to give wood, grass and stone a glossy sheen, with Mario, his allies, and background elements often visible in the reflection. Despite the relatively low internal resolution figures here though, the game still looks beautiful on modern displays - it's a proper widescreen adaptation, with a cleaned up UI and text to boot.
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