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Path of Exile 2 early access review - the Souls of isometric ARPGs
Soulslike thrills combine with sky-high production values to make Path of Exile 2 a hugely impressive package, even in early access.
The only endgame content I've had a chance to try is the Trial of the Sekhemas, which presents a kind of Roguelike challenge of a series of rooms, with a boss at the end, that you have to clear in order to get access to your Ascendancy powers - your class specialisation. | Image credit: Eurogamer / Grinding Gear Games But it's not all about boss fights: there's plenty to be said for the menagerie you'll meet in between, and not only the twisted sense of imagination that's brought them to life, but also the consideration with which enemy types have been put together. Grim, cloying forests and pestilence-ridden, flaming farmlands give way to an expansive desert with craggy canyons and hidden caverns in Act 2, and a spectacular town-like caravan pulled by a legion of emaciated slaves, which serves as your hub.
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