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Phantom Blade Zero aims to build on Black Myth: Wukong's success and revive the "golden age" of kung fu cinema
When Chinese action game Phantom Blade Zero was first revealed to the world, it drew countless comparisons to FromSoftw…
I previously played the game at last year's Gamescom, where I was impressed with its speedy and stylish combat that marries quick combos with snappy parry and dodge mechanics as the protagonist - with good timing - spins behind enemies in slow-motion to retaliate. At GDC, I was able to take on a new boss, the Chief Disciple of the Seven Stars - a sort of puppet master whose minions must be defeated to prevent healing - as well as test some new weapons, all seen in the game's latest Year of the Snake trailer (above). S-Game has additionally revealed an Extreme difficulty mode where attack patterns have been wiped in favour of intelligent AI that replicates a PvP feel, a feature added after feedback from players wanting a higher challenge.
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