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Phantom Blade Zero has Dark Souls-inspired non-linear map, but developer still insists it's not a Soulslike
Forthcoming action-RPG Phantom Blade Zero will have a seamless, non-linear map "just like the Souls games before Elden …
Forthcoming action-RPG Phantom Blade Zero will have a seamless, non-linear map "just like the Souls games before Elden Ring." "We did take inspiration from Soulslike games, such as multi-layered maps, multiple approach paths, and hidden nooks and crevices, but the similarities stop there. Meanwhile, in an interview with PCGamesN, Soulframe discussed difficulty in comparison to the Souls games, adding the studio doesn't have the "privilege of FromSoftware" to make players frustrated.
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