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Physicality: the new age of UI
There’s a lot of rumors of a big impending UI redesign from Apple. Let’s imagine what’s (or what could be) next for the design of iPhones, Macs and iPads.
The Home Screen, once a clear reference to the buttons on phones of yesteryear, was now much more flat-looking — one part owing to simpler visual treatment but also a distinct lack of usage of shadows. One of the major changes over time was that iOS got rounder; in step with the hardware it came on, with newly curved screen corners and ever-rounder iPhones, the user interface matched it in lock-step. The reason is simple: not only is the cool living glass of the video way over the top in some places, but few companies can actually dedicate significant effort towards creating a hardware-to-software integrated rendering pipeline to enable such UI innovations.
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