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Players tend to like games that give them rewards, Almedia study shows


Almedia’s latest report shows that mobile gamers respond very positively to games that offer real-world rewards

This is especially true, according to the study’s findings, if the reward in question has tangible value outside of the game, such as cash or gift cards. The study defines “real-world rewards” as items with tangible value outside of the game, such as cash or gift cards. Moritz Holländer, Almedia CEO, said in the statement, ”Our deep study of gamers clearly shows that there’s a voracious appetite for rewards across the mobile games industry.

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