Get the latest tech news

PlayStation's Mark Cerny says a version of FSR 4 could be implemented on the PS5 Pro


Mark Cerny, the architect of the PS5 Pro, claims that AMD's new FSR 4 upscaling tech can be ported to the new console.

The PS5 Pro's PlayStation Spectral Super Resolution (PSSR) is a custom upscaling technology that lets the console run lower-resolution versions of games and make them appear like they're 4K, and by Cerny's own lengthy explanation, it was created using a combination of existing and future AMD tech. The company's work with AMD was announced with a focus on building new machine learning architecture for game graphics, but it will clearly have more immediate impacts on PSSR and current PlayStation consoles, too. "FSR 4 and this next evolution of PSSR are a paradigm for our future," Cerny tells Digital Foundry, "going forward we expect to have our own implementations of each of the algorithms developed through the collaboration."

Get the Android app

Or read this on Endgadget

Read more on:

Photo of FSR

FSR

Photo of PlayStation

PlayStation

Photo of version

version

Related news:

News photo

Mark Cerny: FSR 4 for PS5 Pro is the "next evolution of PSSR"

News photo

Hideo Kojima’s Death Stranding 2 debuts June 26 on PlayStation

News photo

PlayStation Hit With More Layoffs Following Recent Game Cancellations | Sony's PlayStation Visual Arts team faces fresh cuts as the company continues reorganizing