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Pokémon TCG Pocket's Cyrus card is driving me up the wall, which is exactly why it's such a genius bit of design
Cyrus is overpowered and overused in the current Pokémon TCG Pocket meta - but is that kind of imbalance actually just what a healthy meta needs?
The arrival of Celebi EX decks, which take a couple of turns to get going but do almost impossibly high damage once set up, also led to a rise in much more common, seemingly mundane cards being used like Rapidash and Ninetails, which suddenly found themselves as the perfect counter to the strongest, rarest ones in the game. Likewise, the way TCG Pocket's competitive play is set up has naturally lent itself to experimentation: only the infrequent "win five games in a row" challenges require you to pick truly optimised, on-meta builds. Personally, I have loved the sub-optimal but wonderfully silly practice of stalling forever with Snorlax or Jigglypuff while slowly accumulating mixed energy onto Dragonite, twizzling my evil moustache as I go, succeeding probably less than half the time.
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