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Practicing graphical debugging using visualizations of the Hilbert curve
many visualizations of the Hilbert curve “..you don't understand things, you just get used to them.”— John von Neumann For a while now I've been advocating for a particular style of programming: - Use tools that don't change too often. - Use tools that don't keep historical accidents around indefinitely.
The computation is partitioned but the image is full of overlapping points and lines (in spite of my efforts at using filled and hollow circles to show two things in one place). But Carousel has its own eponymous metaphor for giving programs their own dedicated space/screen that you can navigate using buttons along the left and right margins even on the small screen of a phone. A view of Lua Carousel showing a 8x4 area of a white surface with x- and y- axes off-center and speed indicator as before.
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