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Promise Mascot Agency is exactly the kind of deranged open world management game I need right now
I knew going in to Promise Mascot Agency's Steam Next Fest demo that there was a high probability it would be absolutel…
It skips over most of the introductory story building up to yakuza Michi arriving at the agency (though helpfully there's a short recap to fill you in on the important details) and plonks you straight into the action of setting up your burgeoning business, showing you the ropes of its laidback management simulation. Your first job, for example is to pop on over to the (very corrupt) mayor's office to beg for your business licence back, as your new partner in crime Pinky - a bloodied, severed finger mascot with adorable eyes and a viciously filthy mouth - was partially responsible for running things into the ground before you got here. Spirit foxes had stolen all his invention documents when I arrived, and if I caught them I'd be able to trick out Michi's truck with extra upgrades - and if the first one is anything to go by, which lets you fire Pinky like a rocket launcher at all manner of easily locked-on targets around town, I can't wait to see what else this game has in store later on.
Or read this on Eurogamer