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Proposed "LibGodot" Lets You Embed Godot Game Engine Into Other Apps
Miguel de Icaza who founded GNOME and of Mono / Ximian / Xamarin fame is now talking up the greatness of the Godot game engine and the opportunities that are presented with code proposed for mainlining to introduce 'LibGodot' to make it easy to embed Godot scenes into other apps.
Miguel de Icaza has a new blog post this weekend about his decade-long effort to make it easier to embed 2D/3D games/content into other applications -- namely, mobile apps. Over the past year Miguel has been working on support along with partners to be able to "embed chunks of Godot in discrete components in my iPad UI." Those wanting to learn more about Miguel's thoughts on embeddable game engines and the work happening now for Godot can be found via this blog post.
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