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PS5 Pro deep dive reaction: GPU and RT improvements, PSSR and Sony's new AMD Amethyst partnership


Digital Foundry breaks down the hardware and software of the PS5 Pro, including its GPU, RT improvements, PSSR and machine learning features, and next-gen.

While lead system architect Mark Cerny was 'master of ceremonies' for the Pro reveal, the debut has a shortlived nine-minute affair - and a good proportion of that run-time celebrated the achievements of the standard PlayStation 5 console. Other specs line up with early PS5 Pro leaks, including 30 WGPs, 60 compute units and a max boost of 2.35GHz - though this frequency isn't likely to be seen under normal operating conditions, perhaps due to power constraints. Part of the PS5 Pro's appeal is its significant improvement in terms of RT performance, allowing developers to use these features more liberally in PS5 Pro-enhanced titles without sacrificing image quality or frame-rates to the same extent as on the base PS5.

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