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PS5 Pro reveal: the hardware looks capable but the demos were lacking
Digital Foundry delivers its verdict on Mark Cerny's PlayStation 5 Pro reveal.
The lack of press hands-on opportunities (as there were for PS4 Pro in the wake of the 2016 PlayStation Meeting) meant that there's a void of information only filled in with existing leaks from the PS5 developer portal, with no accompanying context from the man that led the team that created this new hardware. With a focus on 60 frames per second as the key marketing point for the Pro, we can expect PSSR and the extra GPU muscle to do the heavy lifting, but that won't help games like Warhammer 40K: Space Marine 2 hit a consistent 60fps. At the same time, the very nature of PS5 Pro as a more niche, enthusiast console means that subsidising the cost of that hardware makes no sense whatsoever as it will not be bringing new users into the PlayStation platform - the chances are that the audience will be existing PS5 owners already invested into the ecosystem.
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