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RADV Ray-Tracing Lands Pointer Flags Support For RDNA3 & Newer


The RADV Vulkan driver's ray-tracing performance has improved a lot over time such as shown within yesterday's RADV vs

Coincidentally, merged today is yet another ray-tracing optimization to benefit RDNA3 (GFX11) and newer AMD graphics processors. This merge for the RADV driver enables using pointer flags on RDNA3 graphics processors and newer. Pointer flags for the newer AMD GPUs allow the hardware to do some of the culling work plus early-cull box nodes with CullOpaque/CullNonOpaque ray masks when all children are (not) opaque.

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