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Redefining “massively” to fit lots more players into MMOs
Gaming veterans like Mark Jacobs, CEO of Unchained Entertainment, have been thinking about staging massive battles in online games for a long time. Will they happen?
Jacobs talked about this topic in a session dubbed, Redefining ‘massively’ in MMOs: How many players can you fit in an online multiplayer game at our GamesBeat Summit 2024 event in Los Angeles in May. Here to redefine “massively” in MMO, please welcome Mark Jacobs of Unchained Entertainment, Rashid Mansour of Meta Gravity, Christopher Caen, and moderator Wanda Meloni of MT Insights. The one thing that’s happening is that–my wife and I talk about how all these streaming videos, if you watch a series now on Netflix or Amazon, they’re pushing the actual title card further and further into it.
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