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Redot Engine – Multi-platform 2D and 3D game engine


Redot Engine – Multi-platform 2D and 3D game engine - Redot-Engine/redot-engine

It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur(both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

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