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Reinventing Feathering for the Vectorian Era
The unfiltered story behind breaking free from rigid, outdated specs and building the first true vector feather.
A traditional Gaussian blur applies a 2D convolution matrix across an entire image, making curves, corners, and overlapping edges soften naturally and aesthetically. Unlike a Gaussian blur, which smears a simple rasterized image, we had to solve this analytically, computing how each feathered edge contributes coverage in real time. They saw that breaking free from the mental trap of doing things the same way would open the door to entirely new possibilities and make feathering, motion, and dynamic interactions more powerful and efficient.
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