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REPO gets health and crystal rebalancing, wobblier enemies, and a cannon


Semiwork has outlined the next batch of changes coming to its fan-favourite co-op horror game, REPO.

Semiwork has outlined the next batch of changes coming to its fan-favourite co-op horror game, REPO. In a new, and brilliant, video, designer Pontus discussed a revamp of the game's health and re-gen systems, as well as give us a sneaky peek at a devastating new weapon that's slated to arrive, too. "We want the health kits and the crystals to be more attractive to buy, so they will have a similar cap on the pricing," Semiwork added.

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