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Ripping Sega System 16 Sprites and Palettes: Brief Guide (2021)
Emulation, Decompilation, Retro Games, Cannonball & Sega OutRun
It turns out that it wasn’t a bug but rather a time delayed protection mechanism created by Sega to try and hit the arcade operators, who bought bootleg Space Harrier boards back in the mid 80’s, in the pocket. Values of 6 and above (which would represent just 3 or 4 full playthroughs from starting on EASY difficulty) make the game almost impossible to play as the enemy shots head towards the player with such high velocity.. A different challenge to optimizing the 3DS music that entailed rewriting existing tooling, decompiling the Turbo OutRun audio engine and converting the MML data and commands to an older format.I’d also like to thank cmonkey, without his assistance this would have taken much longer.
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