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Roguecraft Devs on Developing for Amiga in 2024
"Roguecraft was supposed to take about 6 months to develop and ended up taking 2 years"
As its name suggests, the game is a roguelike inspired by the works of HP Lovecraft and sees players exploring a maze of dungeons as one of three character archetypes (a fighter, a rogue, or a mage), in search of unimaginable treasure. They gave us a little more context on how Badger Punch was originally formed, why they wanted to develop a new title for the Amiga, and why the game has taken a bit longer to make than initially expected. The blitter makes it pretty easy to add a lot of moving graphics on the screen, and the ability to set up your own 32-color palette lets us customize the colors to the game.
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