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Rust GPU: The future of GPU programming
kes it possible to write and run GPU software in Rust, leveraging the language's powerful safety and concurrency features to enhance performance and reliability. With Rust GPU, you can seamlessly develop for both CPU and GPU using a unified codebase, all while benefiting from Rust’s existing ecosystem.
Programming in GPU-specific languages can often feel like taking a step back to the 90s, where primitive tools and sharp edges abound. Rust has an expressive type system and zero-cost abstractions that enable writing high-level, reusable code without sacrificing performance. Sharing and reusing code from the greater Rust ecosystem is a superpower when writing GPU programs that will massively compound over time.
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