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Scratchapixel 4.0, Learn Computer Graphics Programming


3D Computer Graphics Primer: Ray-Tracing as an Example A hands-on approach to the principles and joys of 3D computer graphics, making it an inviting starting point for curious minds. What Do I Need to Get Started? Setting Up a Workspace for Coding and Testing.

This lesson unravels the mystery of BRDFs through a focus on diffuse surfaces, introducing foundational concepts of exposure, the grey zone system, and color mapping with linear values in computer graphics. Learn practical implementations of Monte Carlo Methods to tackle complex problems that defy analytical solutions through effective sampling techniques. Explore the Fourier Transform, an essential mathematical tool in computer graphics for solving problems in image processing, anti-aliasing, texture analysis, synthesis, compression, and more.

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