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SDL3 Adds PipeWire Camera Support
Adding to the growing list of features coming with the SDL3 release for this hardware/software abstraction layer commonly used by cross-platform games and other software is PipeWire camera capturing support.
Adding to the growing list of features coming with the SDL3 release for this hardware/software abstraction layer commonly used by cross-platform games and other software is PipeWire camera capturing support. While web camera use with the Simple DirectMedia Layer isn't too common, there is now native PipeWire camera support with SDL3 should you need it. This integration for SDL3 was worked on by Red Hat engineer and PipeWire lead developer Wim Taymans.
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