Get the latest tech news

SDL3 Enhances Logic For Selecting The Most Performant Vulkan GPU


The SDL3 library that is widely-used by cross-platform games has landed new code for revising how it selects the high performance GPU in multi-GPU systems.

The SDL3 library that is widely-used by cross-platform games has landed new code for revising how it selects the high performance GPU in multi-GPU systems. The new code merged today for the Simple DirectMedia Layer project is picking the dedicated GPU with the highest amount of video RAM for the Vulkan renderer. Those interested in all the details around this improved Vulkan device ranking for SDL can see this merge request for all the information on this newly-merged code.

Get the Android app

Or read this on Phoronix

Read more on:

Photo of Logic

Logic

Photo of SDL3

SDL3

Related news:

News photo

How logic can help AI models tell more truth, according to AWS

News photo

FreeRDP 3.16 Released With Better SDL3 Client Support

News photo

Using Logic in Writing