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Sea of Thieves is getting multi-ship private servers and paid custom servers "early" next year


Following Sea of Thieves' seventh birthday celebrations back in March, developer Rare has cast its spyglass toward new …

Following Sea of Thieves' seventh birthday celebrations back in March, developer Rare has cast its spyglass toward new horizons, outlining its vision for the multiplayer pirate adventure's future in its first-ever Community Direct livestream. Today's stream wasn't perhaps the most revelatory of affairs, despite its hour-long runtime, but it did see Rare admitting to having dropped the ball in terms of game health and narrative momentum in recent years. Sea of Thieves' inaugural Community Direct is a fairly meandering thing, but probably still worth a watch for some insight into Rare's thinking (there's also talk of an overhaul for its long-running Insiders programme, which includes the ditching of its NDAs and the ushering in of a new spoiler-filled future), just don't expect much in the way of specific reveals.

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