Get the latest tech news
Sea of Thieves on PlayStation 5: the next big Xbox multi-platform game tested
Digital Foundry gets to grips with the PS5 port of Sea of Thieves, stacking it up against Series X and PC.
That said, Sea of Thieves has an art style that minimises high frequency detail, so the cut-down assets look pretty similar at a reasonable distance, with their lower resolution only becoming more obvious up close. One thing to note here though is that Sea of Thieves doesn't feature any motion blur at all, so it's a bit less smooth than a lot of other 60fps titles - and at 30fps on last-gen machines, it does feel a little choppy. All consoles took a long time to find matches, even for single-player outings, though there's a good chance that this is attributable to the influx of fresh players the game experienced over the beta weekend.
Or read this on Eurogamer