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Selaco is a phenomenal new shooter built on the retro Doom engine


John Linneman gives an early tech review of Selaco, a new retro-style FPS that uses the GZDoom engine with elements of Fear, System Shock 2 and Doom itself.

There are neat visual effects here too, with fire extinguishers releasing powder that's lit by nearby light sources for example, and there's even the option to have destruction persist through loading screens. Naturally, I wanted to test Selaco on the Steam Deck - but the game is more demanding than I anticipated, likely down to a CPU bottleneck inherent to Doom Engine titles. Selaco plays well enough on the Steam Deck, but a CPU bottleneck seems to keep even a locked 60fps off the table - despite offering a dense options menu for tweaking performance and setting the game up for your preferences.

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