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Senua's Saga: Hellblade 2 is a defining moment in the evolution of real-time graphics
The Digital Foundry verdict on the technology of Senua's Saga: Hellblade 2.
It's without doubt one of the games defining visual features - the character rendering in Hellblade 2 sets new standards, delivering sequences that, at times, almost resemble actual filmed scenes with real actors. | Image credit: Ninja Theory/Digital Foundry For most players, the nuts and bolts of Lumen aren't that important, rather, it's what it produces that matters and I think anyone just looking at the game in motion will be impressed by the way scenes are lit even if they do not understand the technical details. Lumen is a fully real-time global illumination solution that handles all lighting scenarios and it works beautifully in Hellblade 2.Then there's Epic's next-gen geometry system: Nanite.
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