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Shadama: A particle simulation programming environment for everyone
Yoshiki Ohshima, Dan Amelang and Bert Freudenberg HARC/Y Combinator Research We present a prototype of a programming system called Shadama. Shadama is designed for writing programs that create, control and visualize large numbers of objects.
We put a ping pong ball inside the pipe, cover the ends with sturdy but breakable material (such as plastic plates), and pump the air out. Although many sophisticated scientific software packages and simulation environments exist, they are presented as immutable black boxes, which limits understanding and stifles curiousity. Our aim with Shadama is to leverage the power and ubiquity of computing devices to improve science literacy for high school students by providing an engaging, open environment in which to explore scientific concepts.
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