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Show HN: A PSX/DOS style 3D game written in Rust with a custom software renderer


A short simulation adventure about scavenging an unknown planet

A Scavenging Trip is a short and challenging simulation game were you are tasked with visiting an unknown planet, collect samples from its surface and leave in time. The system requirements are very low; if you are able to open this web page on a modern browser then most probably you can run the game at >30 fps. More exotic builds are possible for OSes supported by SDL2 and a relatively recent version of the Rust compiler (for example BSDs, Windows 7).

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DOS style 3D game

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PSX

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